SVG
SVG is the W3C standard for vector graphics on the web. Mapshaper writes SVG and can also import its own SVG output files. Use SVG when you want to drop a non-interactive map straight into a web page or edit your map in Illustrator — it's a display format, not a data interchange format.
File extension: .svg · Read: ✓ · Write: ✓ · Multi-layer: ✓
CLI examples
mapshaper provinces.shp -o provinces.svg
mapshaper provinces.shp -o width=1200 svg-data=name,pop provinces.svg
mapshaper a.shp b.shp -o combined.svg
Format-specific output options
width=— output width in pixels (default 800). Geometry is fitted to this width.height=— output height in pixels. If bothwidthandheightare set, content is centred inside a[0, 0, width, height]viewport.max-height=— cap the output height in pixels.pixels=— total output area in pixels (alternative towidth=).margin=— padding between content and viewport edge (default 1 px). Pass<left,bottom,right,top>for asymmetric margins.svg-scale=— scale in source units per pixel. Alternative towidth=when you want a fixed scale rather than a fixed canvas size.svg-bbox=— explicitxmin,ymin,xmax,ymaxfor the SVG viewport. Useful for aligning multiple SVG layers exported separately.fit-extent=— use a layer (typically a single rectangle) to define the viewport.svg-data=— comma-separated list of attribute fields to emit asdata-*attributes on each<path>. Field names must match[a-z_][a-z0-9_-]*.id-field=— promote one or more attribute fields to the SVGidattribute.id-prefix=— prefix all generated layer/feature ids.point-symbol=square— render points as squares instead of circles.
Practical notes
- Each layer becomes a
<g>group, with the layer name as the group id. Features become<path>(polygons/lines) or<circle>(points). - No data attributes are emitted unless you pass
svg-data=. - The output is unstyled by default. Use
-styleto assign inline style attributes. - Very large or detailed layers can produce SVGs that are slow to render in browsers. Consider using
-simplifybefore exporting.
External resources
- W3C SVG 2 specification — the formal spec.
- MDN SVG tutorial — the friendliest practical introduction, with browser support notes.